Render effects![]() 4-Color Gradient Original (left) and with variations of 4-Color Gradient applied (center and right) ![]() Advanced Lightning (Pro only) Multiple applications of the effect using the Breaking lightning type (center) and the Bouncey lightning type (right) ![]() Audio Spectrum Original (left) and with variations of Audio Spectrum applied (center and right) ![]() Audio Waveform Original (left) and with variations of Audio Waveform applied (center and right) ![]() Beam Original (left) and with Beam applied (right) ![]() Cell Pattern The crystal cell pattern creates a displacement map (center) that is used with the Displacement Map effect (right). ![]() Checkerboard (formerly Checker) Original (left) and with variations of Checkerboard applied (center and right) ![]() Circle Original (left) and with variations of Circle applied (center and right) ![]() Ellipse Original (left), with Ellipse applied once (center), and with Ellipse applied multiple times (right) ![]() Eyedropper Fill (formerly Color Picker) Original (left) and with variations of Eyedropper Fill applied (center and right) ![]() Fill A mask (left) is used with the Fill effect (center); a different mask is used (right). ![]() Fractal Original (left) and with variations of Fractal applied (center and right) ![]() Grid Original (left) and with variations of Grid applied (center and right) ![]() Lens Flare (Pro only) Original (left) and with variations of Lens Flare applied (center and right) ![]() Lightning Original (left) and with variations of Lightning applied (center and right) ![]() Paint Bucket (formerly Basic Fill) Original (left) and with variations of Paint Bucket applied (center and right) ![]() Radio Waves Original (left) and with variations of Radio Waves applied (center and right) ![]() Ramp Original (left) and with variations of Ramp applied (center and right) ![]() Scribble Original with masks (left) and with variations of Scribble applied (center and right) ![]() Stroke Original (left), with mask (center), and with Stroke applied (right) ![]() Vegas Original (left) and with variations of Vegas applied (center and right) |